Part I: Squawk on NXT (Rasmus Ulslev Pedersen)
1.The LEGO MINDSTORMS universe
2.Embedded system programming with the IAR and GCC compiler on LEGO MINDSTORMS NXT firmware
3.Architecture of Squawk on LEGO MINDSTORMS NXT
Part II: Squawk (Eric Arsenau)
1.The Squawk and Sun Spot projects
2.The Squawk virtual machine
3.Squawk community
Part III:BoF/Workshop (Rasmus Pedersen & Eric Arsenau)
* How the open source universe around LEGO MINDSTORMS and Squawk JVM are structured
* Are there ideas that would make sense in order to strengthen the Squawk community?
* Would it make sense to create a Squawk open access journal?
* Could we foresee enough yearly participants for an annual Squawk workshop?
* How to demonstrate new hardware platforms?
* New ideas? Crazy ideas? Now is the time to discuss.
For more information and slides: https://nxtsquawk.dev.java.net/
Rasmus Ulslev Pedersen is Associate Professor at Department of Informatics at the Copenhagen Business School, where he manages the Embedded Software Lab. He has given several tutorials on various related topics and was the first to work with Squawk on NXT.
Eric Arseneau Eric Arseneau is a project lead on the Sun Squawk certified Java virtual machine. He received the JavaOne 2009 Rock Star Award for outstanding performance in relation to the Sun Spot/Squawk. Together with Ron Goldman, Arshan Poursohi, Randall B. Smith and John Daniels, he published the paper "Simplifying the Development of Sensor Applications". He gave several lectures on the Sun Spot programming at JavaOne as well as other conferences. He is also the developer of the Squawk Software.
http://research.sun.com/projects/squawk/squawk-rjvm.html.